How To Be GM ? Accounts Are Auto-Create ! Create Character. Press Make Me GM On Website Then Write Char Name And Press Make Me GM,Log Off First !!! . GM Commands These are the available GM commands in game. //admin - Brings up the admin menu. //gmchat - Sends a global message that only GMs can see.Ussage - //gmchat Type message here //gm - Turns on or off your GM status. //invul - Turns your invulnerability on or off. //delete - Used to remove a targetted Mob. Mob will not respawn. //kill - Used to kill a targetted Mob. Mob will respawn. //target - Used to target a Mob or player.Usage: //target kadar //buy - Opens the GMShop. //gmshop - Opens the GMShop. //announce_menu - Opens the announce menu. //list_announcements - Lists the current announcements. //reload_announcements - Reloads the announcement list. //announce_announcements - Posts all announcements in list. //add_announcement - Adds an announcement.Usage: //add_announcement Your announcement here //del_announcement - Deletes an announcement.Usage: //del_announcement Your announcement here //announce - Posts an announcement.Usage: //announce Your announcement here //itemcreate - Opens the item creation menu. //create_item - Creates an item.Usage: //create_item item_id [qty] //server_shutdown - Starts the shutdown process.Usage: //server_shutdown Number of seconds //server_restart - Starts the restart process.Usage: //server_restart Number of seconds //server_abort - Stops the server shutdown. //show_spawns - Opens spawn menu. //spawn - Spawns a Mob on current target. Will respawn after server restartUsage: //spawn npc_id //spawn_once - Spawns a Mob on current target. Won't respawn again.Usage: //spawn_monster npc_id //spawn_index - Shows menu for monsters with respective level.Usage: //spawn_index level //show_skills - Lists targetted players skills. //remove_skills - Removes the targetted players skills. //skill_list - Opens skill menu. //skill_index - Opens skill menu according to players stats. //add_skill - Adds a skill to a targetted player.Usage: //add_skill Skill_id level //remove_skill - Removes a skill from a targetted player.Usage: //remove_skill Skill_id //get_skills - Temporarily gives you the skills of a targetted player. //reset_skills - Restores your skills to the way they were before the get_skills command. //add_exp_sp_to_character - Opens the xp sp menu of the targetted player. //add_exp_sp - Adds xp sp to targetted player.Usage: //add_exp_sp xp_number sp_number //remove_exp_sp - Removes xp sp to targetted player.Usage: //remove_exp_sp xp_number sp_number //edit_character - Opens menu to edit targetted player. //current_player - Opens character list. //character_list - Opens list of online players. //show_characters - Opens list of online players. //find_character - Opens the find player menu. //save_modifications - Saves the edits done to the targetted player. //show_moves - Opens the teleport menu. //show_moves_other - Opens the teleport menu named other. //show_teleport - Opens the teleport menu. //teleport_to_character - Teleports you to the named player.Usage: //teleport_to_character kadar //teleportto - Teleports you to the named player.Usage: //teleportto kadar //move_to - Teleports you to coordinates given.Usage: //move_to 1111 2222 3333 //teleport_character - Teleports targetted player to coordinates given.Usage: //move_to 1111 2222 3333 //recall - Summons a named player to you.Usage: //recall kadar //restore - Restores a broken player info. //repair - Repairs a broken player info. //changelvl - Changes a targetted players access level.Usage: //changelvl Access_level_number //ban - Used to kick and ban a named players account.Usage: //ban kadar //unban - Used to unban a named players account.Usage: //unban kadar //kick - Used to disconnect named player.Usage: //kick kadar //ride_wyvern - Command used to summon and ride a wyvern. //unride_wyvern - Command to dismount and unsummon a wyvern. //mons - Used to start the Monster Races. //edit_npc - Used to edit an NPCs stats.Usage: //edit_npc npc_id //save_npc - Saves modified NPC info. //recall_npc - Teleports targetted NPC to you. //show_droplist - Shows the named NPCs drop list.Usage: //show_droplist npc_id //edit_drop - Edits the named NPCs droplist.Usage: //edit_drop npc_id item_id [min max sweep chance] //add_drop - Adds a drop to the named NPCs droplist.Usage: //add_drop npc_id item_id [min max sweep chance] //del_drop - Deletes a drop to the named NPCs droplist.Usage: //del_drop npc_id item_id //showShop - Shows a targetted vendors shoplist. //showShopList - Shows a targetted vendors shoplist. //addShopItem - Adds an item to a vendors shop.Usage: //addShopItem Shop_ID item_id Price //delShopItem - Deletes an item from a vendors shoplist.Usage: //delShopItem Shop_ID item_id //editShopItem - Edits an item in a vendors shoplist.Usage: //editShopItem Shop_ID item_id Price //gonorth //gosouth //goeast //gowest //goup //godown //setcastle //clean_up_siege //spawn_doors //move_defenders //startsiege //endsiege //list_siege_clans //add_defender //add_attacker //clear_siege_list //sgspawn <npc_id> <group> //siege - Castle names: gludio, giran, dion, oren //box_access - with box targetted, shows access list //box_access char1 char2 - To add players to boxUsage: //box_access kadar LadyPain //box_access no char1 - Removes player from box accessUsage: //box_access LadyPain no kadar //fight_calculator //fight_calculator_show //fcs //play_sounds //nokarma - Removes karma from target player //setkarma value - Sets karma of target player to value //setew value - Sets enchantment of target player currently equipped weapon to valueUsage: //setew 9999 //banchat - Mutes a playerUsage: //banchat kadar //unbanchat - Unmutes a playerUsage: //unbanchat kadar //polymorph character npc id //polymorph item id to poly target into id| //polyself <npc id> - Used to polymorph yourself into a mob //unpolyself - Returns you to the normal state //polymorph item <itemid> - Polymorphs an item //invis - To hide your character //invisible - To hide your character //vis - To unhide your character //visible - To unhide your character //earthquake <Intensity> <Duration> - Creates an earthquake //para_all - Paralyzes all players}} //unpara_all - Unparalyze all players //para - Paralyze Target //unpara - Unparalyze Target //bighead - Gives target a big head //shrinkhead - Returns targets head to normal size //test - These //test commands are for the universe mapping feature (developmental) //test uni flush //test hash <number> //test uni //res - Resurrects either target, playername or radius //mammon_find - Lists the current location (if any) of the Mammon NPCs //mammon_respawn - Lists the current respawn times (if any) of the Mammon NPCs //list_spawns <npcId> - Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn. //list_spawns <npcId> <teleIndex> - Teleports to the player based on the given spawn index (from using //list_spawns <npcId>Wink. //gmliston - (To add Gm from gmlist) //gmlistoff - (To remove GM from gmlist) //silence - (To enable/disable private message mode) //diet - Current status of diet mode for player. //diet on - Enables diet mode. //diet off - Disables diet mode. //tradeoff - Current status of trading for player. //tradeoff on -Enables trading with other players. //tradeoff off - Disables trading with other players. //spawn mob_name|mob_id [qty] [respawn_secs] - //spawn kaboo_orc //heal - Heals yourself //heal (with a character selected) - Heals selected character //heal <radius> - Heals all characters within <radius> //heal <name> - Heals character with the name <name>. Does not have to be targeted. //give_all_skills - It will give your target all the skills he can learn at his level with his class /friendlist //openall - Opens all doors //closeall - Closes all doors //unspawnall - Remove all npcs from world //respawnall - Reload npc data //reload skill - Reloads skill data. //reload multisell - Reloads multisell data. //atmosphere <signsky> <dawn|dusk> - Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal. //atmosphere <sky> <day|night> - Sets current sky to either day or night. //quest_reload <questFolder> or <id> - It will reload quest of your choice. //cache_htm_rebuild - Rebuilds and reloads the html cache. //cache_htm_reload - Reloads the html cache. //cache_crest_rebuild - Rebuilds the cache of pledge crests. //cache_crest_fix - Fixes problems with incorrect displaying of pledge crests. //cw_infos - Displays information about existing cursed weapons. //cw_remove itemId - Gets Cursed Weapons' life finished. //cw_goto itemId - Teleports you to the specified cursed weapon, if it exists in the world. //cw_reload - Reloads cursed weapons definition from . //social <social_id> [radius|player] - Forces char/npc/s in target/self/player/radius to broadcast a social action. //effect <skill_id> [level] - Forces char in target/self to broadcast a Magic Skill Use packet.